Since these Dev Journals were starting to feel more like a Daily Stand-Up, I decided to cut back on doing them to once every 3-4 days, that way each journal will have some meaty updates :)
What's been accomplished since last time:
- Level One Gameplay
- Level One Gameover Screen
- Level One Assets Implementation (minus backgrounds and sounds)
- Level One End Screen
- Level Two Character Select
- Level Two Player Movement
- Level Two AI Player Movement
- Level Two Enemies (minus the final boss)
What I am going to be working on Tonight and Sunday Night:
- Level Two Final Boss
- Level Two Flow
- Level Two Player Rules
- Level Two Completion Screen
- Level One Polishing (Music, Sound Effects, Particles, etc.)
If you missed the latest stream, you can check it out below
Also, I have to give shoutouts for some badasses who have supplied some great assets! Artwork:TheRealCorneliusSnackerzDigitalFudge
Musicians:NONSENS-COMEDYteodorattt