Since, I have to drop my dogs off at Daycare and head to work (adulting), I'm going to keep this update short and sweet.
Today, I fixed the issue with the shield acting up when a power-up hit it. What I decided to do was make it so that if a power-up hits the shield, that power-up is then destroyed, so a player won't be able to simply hide behind the shield for the entire level :)
I also cleaned up player movement, so now the ships don't skip as badly (though I will be iterating this over time).
Finally, I fixed the Photon Spacing issue, so now they are better aligned with the ships.
For my next tricks:
- I'm going to be implementing the two companions.
- I'm going to be implementing particles + sounds
- I'm going to start implementing the music
- Writing the Story for the Prologue (to Level One)
- Writing and implementing the "In-Level" Story
- Implement the End Level Screen (showing the stats)
After that, I should say that is a wrap on Level One and I'll be opening up a round of Beta-Testing, if anyone wants to get in on the action :)
If you missed this morning's broadcast check it out below: