00:00
00:00
RoboRick
I'm a Full Stack Software Engineer (AngularJS, ReactJS, NodeJS, GoLang, PHP) looking to develop Games/Movies in my leisure.

Age 35, Male

Software Engineer

Self Taught

Los Angeles, CA

Joined on 8/14/16

Level:
9
Exp Points:
779 / 900
Exp Rank:
84,298
Vote Power:
5.11 votes
Rank:
Police Lieutenant
Global Rank:
5,267
Blams:
140
Saves:
1,561
B/P Bonus:
14%
Whistle:
Normal
Medals:
60
Supporter:
7y 8m 10d

Cyborgs (Might) Save The Day (Dev Journal) - Day 4.1

Posted by RoboRick - November 3rd, 2017


I am calling this Day 4.1, since tonight at 6pm, I will be streaming again until Midnight. To keep this short and sweet, I figured that I would give a list of accomplishments, failures, and what is to come.

Things I Accomplished

  • Implemented the Shield For Level One
  • Implemented Mini-Bosses

In terms of failure, I ran into a snafu with "Knock Back" for the Mini-Boss. For defending the earth against standard missiles, they simply blow up on collision. However, with Mini-Bosses, I want to make is so that everytime the player hits them, it knocks them back, and removes some of their HP... I'm noticing some conflicting scripts stopping the "Knock Back" from happening, I thought of a solution that I am going to be excited to try tonight :)

Since I am giving myself a 6 hour chunk of time, I'm going to try to get the following items accomplished tonight, to make for a better game:

  • Fix "Knock Back" On Mini-Bosses
  • Implement the Level Final Boss
  • Fix the Enemy Generator (To make the flow of the level go better)
  • Implement the AI Characters
  • Add Power-Ups

Though I am not hopeful in completing the first level tonight, I am stoked to see this game come to life in front of me! If you missed this mornings stream, you can catch it below:

 

 


Comments

Comments ain't a thing here.