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RoboRick
I'm a Full Stack Software Engineer (AngularJS, ReactJS, NodeJS, GoLang, PHP) looking to develop Games/Movies in my leisure.

Age 35, Male

Software Engineer

Self Taught

Los Angeles, CA

Joined on 8/14/16

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Cyborgs (Might) Save The Day (Dev Journal) - Day 2

Posted by RoboRick - October 31st, 2017


In the World of Jiu-Jitsu there is a saying, "You're either winning or you're learning" and today I did a little bit of winning, and A LOT OF LEARNING :D


To recap, I am developing a game from scratch on my Twitch Stream, it is a Three Level Shooter (with a story mode that I fancy as pretty funny). Though it is simple in nature, I am developing it in a Language that I have never used before (C#), though it strikes some similarities to Java and GoLang, it's still a new language. I'm also utilizing Unity, which has a few "Gotchas" of it's own.

List of Accomplishments for Today

  • Mostly Finished the Level One Character Select
  • Figured out how to pass data between scenes
  • Added Movement and Projectiles to the Character

List of things I LEARNED today

  • DestroyImmediate SHOULD NEVER BE USED... EVER!
  • That Canvas has to exist within your Hierarchy and NOT WITHIN an Empty Game Object!

Tomorrow's Tasks

  • Adding Enemies
  • Adding Collision
  • Adding Power-Ups
  • Making Movement Smoother


If you want to watch me hurt (so that you don't have to), check out the video from today:

 

 


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